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How XR streaming saves considerable time for data preparation and enables unlimited performance

90% of all XR use cases require data preparation due to the limited processing power of XR devices. Is the object streamlined or downresd enough? Many data editors even remove details of the object so that it can finally run on a mobile device.

In our webinar on December 8th at 4 pm CET we will discuss how remote rendering solves this problem and how it enables unlimited performance. Philipp Landgraf, Head of Technology together with Sascha Schön, Publishing Director and Luis Bollinger, Co-Founder will talk about the following topics:

  • How remote rendering and XR streaming technically works
  • From time savings to data security: what are the benefits of this solution?
  • Case Study: How BMW uses remote rendering for their prototyping
  • Q&A

Holo-Light GmbH

Maximilianstraße 2
A-6020 Innsbruck

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+43 (0)664 882 346 32
info@holo-light.com

FREE WHITEPAPER / ISAR SDK

Streaming of XR Apps
[Holo-Light, 2021]
Download our free whitepaper to learn how to master major challenges in the AR/VR world with XR Streaming.
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Free Whitepaper 
Streaming of XR Apps

How to Master Challenges of AR/VR with Remote Rendering
DOWNLOAD NOW
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