XR Streaming – How to Save Time for Data Preparation and Enable Unlimited Performance

90% of all XR use cases require data preparation due to the limited processing power of XR devices. Is the object streamlined or downresd enough? Many data editors even remove details of the object so that it can finally run on a mobile device.

In our webinar on February 11th at 4 pm CET we will discuss how XR streaming solves this problem and how it enables unlimited performance. Philipp Landgraf, Head of Technology together with Sascha Schön, Publishing Director and Luis Bollinger, Co-Founder will talk about the following topics:

  • How remote rendering and XR streaming technically works
  • From time savings to data security: what are the benefits of this solution?
  • Case Study: How BMW uses remote rendering for their prototyping
  • Q&A

Live Webinar "How XR Streaming Enables Unlimited Performance for AR/VR"

11/2/202116:00 CET45 minutes
Join our Head of Technology Philipp Landgraf, Publishing Director Sascha Schön, and Co-Founder Luis Bollinger when they discuss how XR streaming is a game changer for augmented and virtual reality.

Our webinar starts on February 11, 4:00-4:45 pm (CET).

We will have a live Q&A session at the end to give you the opportunity to ask our experts how XR Streaming can improve your performance and get their advice about how to handle challenges you are facing.







Holo-Light GmbH

Maximilianstraße 2
A-6020 Innsbruck

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+43 (0)664 882 346 32
info@holo-light.com

FREE WHITEPAPER / ISAR SDK

Streaming of XR Apps
[Holo-Light, 2021]
Download our free whitepaper to learn how to master major challenges in the AR/VR world with XR Streaming.
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Streaming of XR Apps

How to Master Challenges of AR/VR with Remote Rendering
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